Posted by Stephanie Liu, YouTube APIs and Tools Team

The week has been a little hectic since much of the team is busy prepping for Google I/O, which is less than a week away! If you're going, be sure to check out one (or three) of the YouTube sessions ...
Posted by Stephanie Liu, YouTube APIs and Tools Team

The week has been a little hectic since much of the team is busy prepping for Google I/O, which is less than a week away! If you're going, be sure to check out one (or three) of the YouTube sessions:

YouTube on Your Site:
John Harding will give a full overview of the YouTube Data API and what it can do.

Design Your Own YouTube Player:
Geoff Stearns will show you how to use the YouTube player APIs to build custom controls for videos on your site.

Hands-on YouTube: Creating Applications with the YouTube Data APIs and App Engine:
Jochen Hartmann and I will lead a Code Lab on how to use the Python Client Library to quickly launch applications with App Engine.

If you're already a pro, just drop by and say hi to the team at the YouTube booth. :) There will be many other sessions too, of course. The final list is of over 80 in-depth, technical sessions focused on building the next generation of web apps.

If you're interested, but haven't gotten your tickets, it's not too late to register. Hope to see you there!

Posted by Nikhil Chandhok, Product Manager for YouTube Syndication

Back in March, we launched the new YouTube APIs and Tools, with the goal of making YouTube an open video services platform and available for use by any website, desktop application, or consumer device. Today, we are announcing a new partnership that takes advantage of the YouTube APIs in a new and interesting way.
Posted by Nikhil Chandhok, Product Manager for YouTube Syndication

Back in March, we launched the new YouTube APIs and Tools, with the goal of making YouTube an open video services platform and available for use by any website, desktop application, or consumer device. Today, we are announcing a new partnership that takes advantage of the YouTube APIs in a new and interesting way.

We are happy to announce that PLAYSTATION®3 (PS3TM) has integrated the YouTube APIs to allow game developers to create games that enable direct upload of in-game video captures to YouTube. This YouTube upload functionality can be incorporated not only into new PS3 game titles, but also existing PS3 titles that have the ability to receive network updates. Sony Computer Entertainment Inc. has added YouTube functionality to Mainichi Issho, a popular game with PS3 users in Japan. Gamers will now be able to upload their in-game video captures to YouTube. We're excited at the opportunity this presents and look forward to more and more games to be enhanced with YouTube.

The YouTube APIs are available to all developers and we hope that game developers everywhere will use the YouTube APIs to make video an integral part of their game experience. Whether it's showing off that fantastic touchdown pass, car slide, or karaoke sing-along, we hope that more user-generated content from games will make their way to YouTube and connect with the gamer communities.

Let the games begin!

* PS3 system software must be updated to the latest version.
* “PLAYSTATION” is a registered trademark and “PS3” is a trademark of Sony Computer Entertainment Inc.

Posted by Jochen Hartmann, YouTube APIs and Tools Team

In our new video, I demonstrate how to use the YouTube API with the PHP client library to upload a video to YouTube. The screencast explains the most important parts of the YouTube demo application and includes a section on AuthSub authentication.
Posted by Jochen Hartmann, YouTube APIs and Tools Team

In our new video, I demonstrate how to use the YouTube API with the PHP client library to upload a video to YouTube. The screencast explains the most important parts of the YouTube demo application and includes a section on AuthSub authentication.



* For a higher quality version of the video, click on the "watch video in high quality" link on the YouTube watch page.

Also, in case you missed it, Stephanie has a tutorial on the YouTube Player APIs.